| Raid Groups Raid groups are groups of more than 5 people and are typically used to defeat unique challenges at higher levels. In WoW, up to 8 seperate groups can be linked up to form a super-group of 40 players and such a group is called a raid group. Raid group members cannot earn credit towards most non-raid difficulty quests, or more specifically, the ones involving killing creatures and collecting items. Raid groups also grant substantially less experience for defeating monsters than normal groups. However, raids allow players to overcome challenges that might otherwise be nearly impossible. What this means is that most of the quests in the game including the ones involving group instances cannot be completed simply by zerging them with a huge number of players. To be more specific, quests involving group instances must be completed by no more than 5 players since raid groups do not earn quest credit and neither can players bring other players into their own instance if they are not grouped. (Players in the instance which are not in the instance creator's group are automatically teleported to their bind point after 60 seconds.) This is done so that the group instance quests would not be trivialised by numbers. Raid Instances The enemies in a raid instance are designed to be extremely difficult and require a raid group of experienced players to take down. Raid difficult quests with rare loot goes along with these instances and this prompts for a good amount of communication and cooperation among all the participating players. In fact, some of these raid instances are so difficult that they require previous raid instances to be defeated allowing players to properly equip themselves for the next raid instance. Some of these instances also require "keys" to be obtained from various players and group instanced dungeons before players can even enter them. When the final boss of an instance is defeated, the state of the raid instance along with the names all participating raid members are saved. For the next few days (length varies from raid instance to raid instance), these players would not be able to participate in the same raid instance again. Any attempt to enter the raid instance for these players will result in that player entering the copy of the raid instance in which the final boss was slain. Raid instances do not follow the rules of group instances which resets once 30 minutes have passed with nobody in it. The following is a list of raid instances currently available in the game listed with the recommended level range and raid sizes they are suitable for: Name Level Raid Size Zone Status More raid instances will be added in the future. Raid Calendar System Molten Core: Every 7 Days, resetting during weekly maintenance Battleground Instances Read more about Battlegrounds. Common Instances To recap on Instances |